Scanstudio hd download
Click “Run script” button right below the script window.
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Just take range(N) (here, N=32) and remove the unconverged camera indices from it. This is a list of camera indices (ints) that converged. If any of the camera views failed to converge, provide a material_set argument to the main() function at the end. blend file this will save a custom copy of create_textures into the. Load jittr/blender/create_textures.py into blender. yaml file to jitter/modelfiles/xxxx/ Correct textures In blender, switch to script view using the menu at the top to the right of the ‘help’ menu. yaml file (it used to generate several numbered. the total # of xxxx_raw_N.jpg files) Look at the stdout output, check to see if any views didn’t converge, write down their view numbers This generates a single. Infer the camera angles from the xxxx_raw.* files In the directory containing xxxx_raw.* files, run find_cam xxxx_raw.obj 32 Run from directory containing xxxx_raw.obj. Paint the smoothing tool around areas that need smoothing. Also on the left column, in the ‘Dyntopo’ menu, consider enabling dynamic topology, which decimates the mesh where you’ve smoothed it, for efficiency. At the bottom, change the interaction menu from ‘Object Mode’ to ‘Sculpt Mode’ On the left column, switch from a painting brush to a smoothing brush. Smooth any wrinkles Switch the UI view to default (select from the drop-down menu at the top, to the right of the ‘Help’ menu. Click ‘Apply’ to commit to that smoothing operation. Stop clicking when you’re happy with the resolution. Click ‘add modifier’, and select ‘remesh’ Change mode: Sharp to mode: Smooth In the ‘Octree depth’ editing box, click the tiny right-facing arrow to increase the octree depth, which increases resolution. You should now see a pull-down menu saying ‘add modifier’. In the editing tools column on the right, click the wrench icon from the row of tiny icons near the middle. Clean up the mesh This will automatically smooth and hole-fill the mesh. Select File->Import and load xxxx.obj file Press ‘g’ to switch to move mode, move mouse to move the object, right (left?) click to release. obj file Open Blender Get rid of the default cube it starts with by selecting it (right-click), and delete (fn-delete on apple keyboard, to differentiate from backspace).
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Clean up the mesh in Blender Load the fused. Click the ‘output’ button at the top of the UI, then select ‘obj’, and save to “xxxx_raw.obj” Copy all these files to whatever machine you’re running blender on. Click the ‘output’ button at the top of the UI, then select ‘obj’, and save to “xxxx.obj” Export the non-fused model Drag the fused model out of the green region at the bottom of the UI, and drag the non-fused models into the green region. Export two models Export the fused model Show just the fused model (drag the non-fused models out of the green region at the bottom of the UI).
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It might be best to just defer hole-filling to blender (see “Clean up the mesh” step below). The hole-filling functionality can be pretty disasterous so make sure you save backups beforehand if you decide to play with that. You can try hole-filling tool at the top. This will create an N+1’th model alongside the existing models, that’s a fusion of all the scans. Fuse the scans together using the “fuse” button. Align the N models (one per loop) in ScanStudio 3D by placing pins. Scan model with ScanStudio HD Scan at least 2 360 loops Multiple loops needed, with the object positioned differently on the turntable, since the object regions tangent to the laser beam don’t get scanned properly and become holes.